Anna Dunker

Producer


Open to work
Linkedin

Portfolio


Super Enucleation 3D PLUS

A platforming game that transforms traditional platforming mechanics by altering the gravitational force of the player's direction in a surrealist game world, that embraces a visual style reminiscent of the mid 90’s encyclopedia software.

  • Project Management
  • Level Designer
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Lighthouse of Shadows

A first person horde shooter. It takes place in a world infested with creatures born from darkness. The shadow creatures will do anything in their power to stop you from reigniting the generators and turn on the light.

  • Project Management
  • Creative Lead
  • Sound Design
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Don't Take It Lightly

A co-operative puzzle game. Play as Sam and Edgar and use your individual abilities to navigate through the rooms and solve a series of light-based puzzles in order to find the source of the curse to set Edgar free from the curse that’s bound him to this place.

  • Level Design
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Foodroid

Play as a food delivery robot in a Cyberpunk future. Deliver as much food as you can and try to set a high score. Grab the heaviest foods for most points. Use power-ups to easily get across the streets.

  • Level Design
  • Sound Design
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Väderlekarna

A collection of 4 card games. I was a designer and project leader on Årstidernas Växlingar, a game where you will try to collect all cards of one season to win the game. Use the action cards to steal and look at the other players cards to be the first to get a season and win.

  • Game Mechanics
  • Project Manager
In stores: Lekia (Luleå and Boden)

Software

Unreal Engine 5
Unity
GitHub
Perforce
FMOD